Blog

SphereBot Creation

Another little project to help get some workflows down in Blender. I was inspired by the poodle moth. I really like the stocky structure to the insect and thought it would be a great basis for a robot.

Making Drawer Arrays

Everytime I visit my dad’s house I religiously take a photo of the chest of drawers in the hallway. The many instances of drawers along with a dimly lit hall with a bright light at one end make for a great visual.

WORKING HARD – 3D ILLUSTRATION

It’s been mostly animation that’s been going through the studio so I thought it would be fun to put together a 3D illustration. It started off as a quick mock up experimenting with some volumetric atmospherics and ended up being very handy in getting a solid workflow from Lightwave 3D to Substance Painter and back …

Lightwave 3D 2018 Tutorials

Getting to grips with Lightwave 3D 2018’s new physically based rendering? Here’s a few things you can do with the new buffer export system, that allows for simple compositing and custom mattes to localise adjustments. 

Tea? Getting to grips with PBR in Lightwave 2018

Here’s a quick render test in honer of kicking off the new year. It features the PBR materials and volumetric primitive in Lightwave 2018. The materials where very quick to setup without the need for fresnel nodes plugged into various shader inputs. The volumetric primitive is also really nice to work with, easily controlled with …

Flat profile hack on Panasonic GX80 camera (Cine-D)

I really like the Panasonic Lumix GX80 (or GX85 in the US). There’s one this missing from the camera, and that is the flat CineD profile found on many of the higher tier Lumix cameras, until today. BTM_Pix user on the EOSHD forums shared their method for using the camera’s Wifi protocol to upload the …

Evil Ed, another Zbrush sketch.

I forgot how fun Zbrush is once I remember the workflow! I think I need to get a little more asymmetry into the next one, and maybe a neck and torso too.  Started from a polysphere and Goz’d into Lightwave 3D for surfacing and render.

Formation 2017 Reel!

New 2017 showreel finished up for Formation! Featuring work for Asda, Google, Duracell and more. For more information please visit out studio website at: weareformation.com or contact us at: hello@weareformation.com

New Lightwave 3D Pluralsight tutorial!

Boom! I’m now a published Pluralsight author. If you’ve seen any of my previous tutorials you may have noticed they’re a little haphazard in my attempt to quickly communicate a point. However, I’m happy to say that this tutorial is considerably more comprehensive, detailing each step to produce the image above. For more tutorials you can …

Depth of Field Testing

I’ve found myself using depth of field a lot more in project, quite shallow depth of field which is very expensive in render time, require many, many samples. However depth maps can be used to MASSIVELY speed up the rendering process by processing the depth of field as a post process. I put together a …

Ted’s Tech!

Ted’s Tech is a 3D animation featuring a mock technology review of an absurd phone concept, drawing stylistic inspiration from fantastic YouTube channels like Unbox Therapy, MKBHD and Dave 2D.

Vlogger – Scene Setup

Scene and lighting pretty much done as well as the body rig. I started with a custom joint setup but soon fell back on the Rhiggit V2 tools, which I absolutely love at the moment. The scene setup was inspired by Unbox Therapy on YouTube. Not sure if I’m going to keep it like this …

Vlogger Animation Face Rig

Fighting for time to work on my little vlogger animation idea and started creating the face rig. I’m heavily utilising 3rd Powers set of amazing LW Brush plugins for Lightwave to easily create different morph shapes and throwing in bones as and when it feels like it needs it. I think I’m going to go …

The Coast – Clips from Newquay

Got back from Newquay, Cornwall and took the Panasonic Lumix GX80 with me. So far I really like the handling for a travel camera, small enough to carry around all day and very unassuming. But perhaps the best feature, which makes this my preferred travel camera, is the ability to charge it from a standard micro-usb …

Zbrush Character Sculpt for a Vlogger Idea

I had an idea for a vlogger reviewing absurd products and am currently getting to grips with Zbrush so I thought it was be a good opportunity to merge the two. This is the first time I’ve started creating a character with zero consideration for topology and animation, which was incredibly refreshing. I was concerned …

Yay! Animated GIFs

I started making some animated GIFs (as a video collection here), I’m not totally sure why but I’ve had a lot of fun doing it. In each one I’ve been playing with different techniques like; animated GI, low-poly, SSS and nodal animation. I think the reason that they’re enjoyable to make it the very fast …