Finished up some stop-motion & sound design work for a Toblerone video player featuring user generated content for Pirata London. It can be seen at http://whatmakesyourtobleronetoblerone.co.uk/
Opening titles and end roller created for the urban thriller ‘Cherry Tree Lane’. Created in After Effects with animated vector brush with the vine growth treatment. More info on the capture site.
Finished work on creating assets for the iOS game ‘Journey Below Zero’ a 3D racing game created in Unity3D with assets created in Lightwave 3D
Part of an incomplete project, created as promotional content. Modeled and animated in Lightwave 3D, lighting baked to UV and exported to Collada.
Trying out some procedural animation using the awesome DPkit motion node for Lightwave 3D, which enables me to use the vertices information of displaced object to drive the motion of the luminous block/bar objects. Check out the video.
Shoot, edit and motion graphics work for AKQA. Shot on 2x Sony EX1’s and a Canon 5D mk2. Edited, motion graphics and grade through Adobe creative suite.
Character built in Lightwave 3D with fur effects. For animation and a breakdown click…
Work finished on Intel Frantic Factory, building an old to new style factory and robotic claw animations to be used in the “Sponsors of Tomorrow” campaign.
Completed some 3D work promoting Intel Ultra Low Voltage CPU’s with an augmented reality piece that shows the entertainment power that can come from a sleek, thin laptop computer. Check out the full site here! or
Producing an education video to accompany an interview with Bacardi B-Live co-ordinators explaining how Microsoft Silverlight was a great platform for streaming multiple video feeds over the internet. Built with Lightwave 3D.
More progress with the little animated short I’m creating “Visiting”. I tried to get the spaceman to sit well in some camera tracked footage but it wasn’t really working so I using the camera data and mapped photography of the scene over a simple mesh.
A little banner ad for Microsoft Visual Studio. Everything created in Lightwave 3D, quickly rigged and animated using ikboost tools and rendered with Fprime. Dust effect added in After Effects.
I’m uploading progress for “Visiting”, an animated short mixing hand-held live action and cg character animation. This projects main purpose is to develop my character rigging/animation, motion tracking and compositing skills. Spinquad WIP forum thread
Finished 3D animation work for Microsoft Visual Studio, appearing on a virtual in game billboard now. Video after the jump
A little front projection experiment a car park. Click through for a breakdown.
Finished 3D work for Windows Live characters. Promoting the range of utilities in the Windows Live platform. Modelled animated in Lightwave, rendered in Fprime. The security character was the most interesting to create as it had to have a rotating police light helmet, while not being transparent. This was a great opportunity to create a …
Light Tunnel from Louis du Mont on Vimeo Trying out some camera projection techniques using Lightwave 3D and Fprime.
Try your hand at cracking the clues with this new intel game, my role was creating the 3D assets (ie. the safe) created with lightwave, rendered in fprime.http://cracktheclues.intel.com/
MSN Penalty Shootout game, coming to a banner need you. My role was creating, shading and animating the 3D assets in Lightware 3D.
Finished work on Gpad ltd flash site, has quite an interesting interface, check it out Gpad Ltd
Finished working on Walls website, my role was generating the 3D assets and animation for the site. Made use of HDR lighting/reflection. Does seem to pump up the render times a bit :S
Creation of the Playstation 3 “This is Living” dvd for the little white lies crew.
Created 3D versions of popular gadget tools to be used on windows vista. These little 3D animations will be used in banner ads to promote both vista and the gadget.
Pretty much finished work on MSN Conspiracy Game Part II. My role on this project was creating the 3D imagry for the game. Created using Lightwave 3D and fprime to render.