Pottermore Shop
Finished up a promotional animation for the newly launched Pottermore Shop. Creating a video version of the banner campaign. Mixing multiple baked dynamics calculations to have the owl fly in while forming from letters.
Digital Artist and Director
Finished up a promotional animation for the newly launched Pottermore Shop. Creating a video version of the banner campaign. Mixing multiple baked dynamics calculations to have the owl fly in while forming from letters.
We just finished up some work for Sky. Capturing slow motion steady cam moves and added CG elements. My role was mostly in post-production: match-moving, clean-up, CG, grading etc. While being DIT on set and consulting of VFX.
Testing a substance called Morphium and its response to sonic vibration. Trying out some match moving and Glidetrack SD with the canon 5D and the CineStyle profile. We went to a car park with to play about with some camera match-moving and effects. Shot on two cameras the Canon 5d mark 2 primarily as well …
Design and animation of an Ident for Lost Tribe Productions. Created in after effects using chroma keyed characters shot on a Canon 550D.
Finished up work of the Pottermore owl animations, for the promotion of J K Rowlings new venture, orchestrated by Adam and Eve and Pirata. My role was modelling, sculpting, rigging and animating the owls. Working from the designs from Atom Hawk and creating UV maps for them to paint the textures. More info on Capture
Working through Capture to recreating 3D chocolate toblerone chunks and packaging for Pirata built mytoblerone.co.uk.
Art Direction and co-creation of the titles for the short film ‘Gin and Dry’. More information available at: ginanddry.com
Finished up some stop-motion & sound design work for a Toblerone video player featuring user generated content for Pirata London. It can be seen at http://whatmakesyourtobleronetoblerone.co.uk/
Opening titles and end roller created for the urban thriller ‘Cherry Tree Lane’. Created in After Effects with animated vector brush with the vine growth treatment. More info on the capture site.
Finished work on creating assets for the iOS game ‘Journey Below Zero’ a 3D racing game created in Unity3D with assets created in Lightwave 3D
Part of an incomplete project, created as promotional content. Modeled and animated in Lightwave 3D, lighting baked to UV and exported to Collada.
Shoot, edit and motion graphics work for AKQA. Shot on 2x Sony EX1’s and a Canon 5D mk2. Edited, motion graphics and grade through Adobe creative suite.