There are numerous method for capturing high dynamic range images for use as CG environment maps. I recently acquired a new method and I thought I’d test it against more tried and true methods. Continue Reading
Finished putting together the shots from a recent, massively fun job for Gramafilm. The work consisted of 20 VFX shots orf various complexity, featuring live-action astronauts on both the Moon and an adapted version of the ISS. My work started on set as VFX supervisor, each day I was able to test post processes on the set to give an idea of the end shot as well as starting to model the various CG objects. Continue Reading
Thought I’d put together some looping animated GIFs for the ongoing ‘Objects’ project, creating simple CG scenes from the bottom up and focusing on the details.
Started a little project creating and animating objects in CG. Choosing common place things that have subtle ambient animation and focusing on the details. I’ve created three little four second clips so far but hope to create more, then join them together to create a little animated short. Here’s the clips for far… Continue Reading
Testing a substance called Morphium and its response to sonic vibration. Trying out some match moving and Glidetrack SD with the canon 5D and the CineStyle profile.
We went to a car park with to play about with some camera match-moving and effects. Shot on two cameras the Canon 5d mark 2 primarily as well as Continue Reading
A quick test in lightwave 3D trying to balance render time and quality for relatively smooth anti-aliasing/dof. More info and video… Continue Reading
Modelling, texturing, rendering of the IT manager glove. An all powerful control glove for gesturing multiple server actions and the like.