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Kia Optima ‘Take On Blake’ Game

Creation of the visual content for the Unity3D authored Flash game ‘Take On Blake’. Working as 3D Art Director at Formation with Jon Reidy and Javier Martin I created various ages of a low-poly Blake Griffin in 3D. Taking advantage of sculpting and normal maps to give the apparently of higher resolution mesh but without the overhead. The characters were based on motion captured moves that Jon and myself orchestrated with a days shoot at basketball court and the talented basketball player Tayo Ogedengbe and consumer camera tech with ipistudio’s markerless motion capture software.