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Ted’s Tech!

Ted’s Tech is a 3D animation featuring a mock technology review of an absurd phone concept, drawing stylistic inspiration from fantastic YouTube channels like Unbox Therapy, MKBHD and Dave 2D.

Vlogger – Scene Setup

Scene and lighting pretty much done as well as the body rig. I started with a custom joint setup but soon fell back on the Rhiggit V2 tools, which I absolutely love at the moment. The scene setup was inspired by Unbox Therapy on YouTube. Not sure if I’m going to keep it like this …

Vlogger Animation Face Rig

Fighting for time to work on my little vlogger animation idea and started creating the face rig. I’m heavily utilising 3rd Powers set of amazing LW Brush plugins for Lightwave to easily create different morph shapes and throwing in bones as and when it feels like it needs it. I think I’m going to go …

Yay! Animated GIFs

I started making some animated GIFs (as a video collection here), I’m not totally sure why but I’ve had a lot of fun doing it. In each one I’ve been playing with different techniques like; animated GI, low-poly, SSS and nodal animation. I think the reason that they’re enjoyable to make it the very fast …

Jelly Man! GI and SSS fun.

Had a bit of down time and created this animated doodle. Part of my inspiration was to try being true to PBR materials. The scene was lit solely with GI, using Fresnel nodes for reflection and diffuse. Animation was FK joint bones. Ground contact was tricky with FK but the rig setup time was non-existent …

60 Grams of Morphium!

I felt inspired to show some of the sonic properties of morphium. Again, created in Lightwave 3D and After Effects. Using the ‘shrink wrap’ tool to create multiple blend shapes / morphs. Vimeo Album.

Global Illumination with Animation

After experimenting a bit with moving geometry in a character turntable lit with radiosity I thought I’d test a few scenarios with low ‘Maximum Pixel Spacing’, thinking it would be a sort half-way-house between brute force and interpolated. I’m quite happy with the results, considering the low Rays and render times of 2-5 minutes of a …

Visiting – Episode 1

Yay! Finally put up the first episode of Visiting. This episode acts as an introduction to more loose animated vignettes that focus on more candid moments. More information on: visitingshort.com

Google Cardboard Animation

Finished a little CG animation to show the construction of a branded Google Cardboard VR headset. The animation was produced in Lightwave 3D and I make use of DPkit’s nodes to post process and grade the image straight out of the renderer.

Camden Create – Race Car!

At last an excuse to play with toy race cars! All be it of the CG variety. I and a bunch of like minded folks were asked through We Are Formation to produce a little 10 second stings for the Camden Create Festival. You can check out the other artist animation here.

Formation Begins

Our new company specialising in 3D and Visual Effects is now up and running! We like to work closely with agencies and production companies to help bring ideas to life across multiple platforms. We’ve moved into our new studio and are settling in by trying out some content creation for the Unity 3D game engine. For …

Nokia Xpress Web App Builder Animation

Finished up work on the Nokia Xpress Web App Builder promo video. It was a fun mix character animation and a symbolic demonstration of the new app building service offered by Nokia. Everything was built animated and rendered in Lightwave 11 along with the Rhiggit Lite, which worked out pretty well. IK/FK blending and offset …

Pottermore Shop

Finished up a promotional animation for the newly launched Pottermore Shop. Creating a video version of the banner campaign. Mixing multiple baked dynamics calculations to have the owl fly in while forming from letters.

Morphium Sighting

Working over the weekend prompted a little timelapse experiment with a sigma 8mm on a 5D, allowing for 180 degrees FOV. Which makes a great environment map to some 3D experimentation. Here’s the footage from the camera:

SkyLife Time Freeze

We just finished up some work for Sky. Capturing slow motion steady cam moves and added CG elements. My role was mostly in post-production: match-moving, clean-up, CG, grading etc. While being DIT on set and consulting of VFX.

Morphium

Testing a substance called Morphium and its response to sonic vibration. Trying out some match moving and Glidetrack SD with the canon 5D and the CineStyle profile. We went to a car park with to play about with some camera match-moving and effects. Shot on two cameras the Canon 5d mark 2 primarily as well …

Pottermore Owl Animations

Finished up work of the Pottermore owl animations, for the promotion of J K Rowlings new venture, orchestrated by Adam and Eve and Pirata. My role was modelling, sculpting, rigging and animating the owls. Working from the designs from Atom Hawk and creating UV maps for them to paint the textures. More info on Capture